And they worked to put it to the test.įor years I had a copy of a later book, Legends and Lore, which had about 80% of the content of Deities and Demigods but it just wasn't enough. Presented as a suppliement to help flesh out your clerics, paladins and other faith-based characters players and DMs soon realized what this really was. For those bold heroes who had already killed their way through the whole Monster Manual, the Fiend Folio and the Monster Manual II there was just one last hill to climb, the ultimate challenge for any adventurer, Deities and Demigods! The time was the early 80's the game was Advanced Dungeons & Dragons and the place was any basement in Anytown USA. He points a finger the size of an oak tree at you and says 'WHO DARES DISTURB THE HALLS OF OLYMPUS'"ĭ&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D&D In the center of the room on a throne the size of a castle sits Zeus, lord of the gods, in his hands he holds a thunderbolt. "There's no need, the vast golden doors swing open at your touch revealing an enormous throne room, columns of white marble tower into the open sky and above you swirl stars and galaxies. "OK, we'll loot them on the way out then. "How much are they worth? I roll my appraise treasure skill." "You advance down the marble halls and approach the golden doors that tower higher than you can see."
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